#pragma once
#include "AnimationSprite.h"
class CFood:public CAnimationSprite
{
public:
	CFood(void);
	~CFood(void);

public:
	void SetScore(int nScore);
	int  GetScore();
protected:
	bool init(const std::string arrayPic[],int nNum,float fIntervalTime);

protected:
	int  nScore_;
};
